home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Mac Magazin/MacEasy 18
/
Mac Magazin and MacEasy Magazine CD - Issue 18.iso
/
Spiele & Edutainment
/
Bolo
/
Bolo 0.99.7
/
Bolo 0.99.7.rsrc
/
ALRT.txt
next >
Wrap
Text File
|
1995-12-08
|
11KB
|
547 lines
ALRT_281_Tutorial Message.txt
Bounds: x1=26, y1=50, x2=486, y2=210
Items ID: 281
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0xB00A (use alert position on parent window)
ALRT_280_Brain Error.txt
Bounds: x1=70, y1=70, x2=438, y2=154
Items ID: 280
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_279_Leave Game Warning (save game?).txt
Bounds: x1=80, y1=94, x2=434, y2=186
Items ID: 279
(4) bold #: true
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: true
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: true
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: true
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x700A (use alert position on parent window's screen)
ALRT_278_System Too Stupid.txt
Bounds: x1=43, y1=78, x2=461, y2=246
Items ID: 278
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_277_Log_ Disk Full.txt
Bounds: x1=43, y1=78, x2=460, y2=162
Items ID: 277
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_276_Log_ Disk Getting Full.txt
Bounds: x1=25, y1=62, x2=487, y2=176
Items ID: 276
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_275_Logfile Insufficient Memory.txt
Bounds: x1=43, y1=78, x2=482, y2=219
Items ID: 275
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_274_Log Failure.txt
Bounds: x1=43, y1=78, x2=460, y2=164
Items ID: 274
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_273_Log Overflow.txt
Bounds: x1=43, y1=68, x2=460, y2=293
Items ID: 273
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_272_Can't Resolve Address.txt
Bounds: x1=43, y1=78, x2=460, y2=172
Items ID: 272
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_271_Too Much Delay.txt
Bounds: x1=43, y1=78, x2=452, y2=172
Items ID: 271
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_270_Too Many Players.txt
Bounds: x1=57, y1=62, x2=443, y2=157
Items ID: 270
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_269_No New Players.txt
Bounds: x1=57, y1=62, x2=443, y2=157
Items ID: 269
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_268_Sounds out of mem.txt
Bounds: x1=17, y1=52, x2=495, y2=250
Items ID: 268
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_267_Cannot print maps.txt
Bounds: x1=82, y1=58, x2=442, y2=141
Items ID: 267
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_266_General error.txt
Bounds: x1=70, y1=70, x2=438, y2=154
Items ID: 266
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_265_No Serial.txt
Bounds: x1=70, y1=70, x2=438, y2=155
Items ID: 265
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_264_No IP.txt
Bounds: x1=54, y1=70, x2=454, y2=154
Items ID: 264
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_263_No game to join.txt
Bounds: x1=80, y1=94, x2=442, y2=178
Items ID: 263
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_262_Really start new game?.txt
Bounds: x1=38, y1=60, x2=476, y2=130
Items ID: 262
(4) bold #: true
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: true
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: true
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: true
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_261_No Multicast.txt
Bounds: x1=32, y1=58, x2=478, y2=143
Items ID: 261
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_260_Quit Warning (save game?).txt
Bounds: x1=80, y1=94, x2=434, y2=186
Items ID: 260
(4) bold #: true
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: true
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: true
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: true
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x700A (use alert position on parent window's screen)
ALRT_259_No response.txt
Bounds: x1=28, y1=76, x2=475, y2=161
Items ID: 259
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_258_Duplicate Name.txt
Bounds: x1=90, y1=80, x2=422, y2=164
Items ID: 258
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_257_No SetSelfSend.txt
Bounds: x1=56, y1=62, x2=454, y2=161
Items ID: 257
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_256_No AppleTalk.txt
Bounds: x1=74, y1=66, x2=432, y2=150
Items ID: 256
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)